Crossed Cubes

Gather

Distributed results return to one destination

Click a processor to select the root, then click Play animation.

Reset Next Clock Step Play animation

Single-root gather into node 0. This page replays bundled packet traces on the same Q6/CQ6 drawings used by scatter. Badge numbers are cumulative per-edge packet counts so far.

Crossed Cube CQ6 Gather
Root 0 | clocks 12 | avg arrival 4.76 | total hops 165 | arrived 25/64 | step 3
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Hypercube Q6 Gather
Root 0 | clocks 13 | avg arrival 4.94 | total hops 192 | arrived 24/64 | step 3
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Dashed red edges and moving dots show the current clock transmissions from the archived run. The hypercube side uses the best-performing random-optimal gather. The crossed-cube side uses the reverse remembered schedule gather with activation advance 20.