Broadcast Speed Comparison
One source, same node placement style, different wiring and different broadcast construction. This is the old side-by-side broadcast idea, rebuilt with today’s structured crossed-cube tree.
L0: 63
L1: 21 37 53 57 61 62
L2: 15 19 20 23 31 35 36 39 43 47 51 52 55 56 59 60
L3: 1 5 9 13 14 17 18 22 25 29 30 32 33 34 38 40 41 42 44 45 46 48 49 50 54 58
L4: 0 2 3 4 6 7 8 10 11 12 16 24 26 27 28
L0: 63
L1: 31 47 55 59 61 62
L2: 15 23 27 29 30 39 43 45 46 51 53 54 57 58 60
L3: 7 11 13 14 19 21 22 25 26 28 35 37 38 41 42 44 49 50 52 56
L4: 3 5 6 9 10 12 17 18 20 24 33 34 36 40 48
L5: 1 2 4 8 16 32
L6: 0
Step 0 is the ready state. Click Next Clock Step to start wave 1. Copper edges and moving packets show the current wave; teal edges are already settled into the broadcast tree. The point of this page is the depth contrast: the hypercube uses the usual dimension tree, while the crossed cube uses your structured S/D broadcast construction.