Broadcast Speed Comparison
One source, same node placement style, different wiring and different broadcast construction. This is the old side-by-side broadcast idea, rebuilt with today’s structured crossed-cube tree.
L0: 59
L1: 25 41 49 57 58 61
L2: 11 19 24 27 31 35 39 40 43 47 48 51 55 56 60 63
L3: 1 5 9 10 13 17 18 21 26 29 30 32 33 34 36 37 38 42 44 45 46 50 52 53 54 62
L4: 0 2 3 4 6 7 8 12 14 15 16 20 22 23 28
L0: 59
L1: 27 43 51 57 58 63
L2: 11 19 25 26 31 35 41 42 47 49 50 55 56 61 62
L3: 3 9 10 15 17 18 23 24 29 30 33 34 39 40 45 46 48 53 54 60
L4: 1 2 7 8 13 14 16 21 22 28 32 37 38 44 52
L5: 0 5 6 12 20 36
L6: 4
Step 0 is the ready state. Click Next Clock Step to start wave 1. Copper edges and moving packets show the current wave; teal edges are already settled into the broadcast tree. The point of this page is the depth contrast: the hypercube uses the usual dimension tree, while the crossed cube uses your structured S/D broadcast construction.