Broadcast Speed Comparison
One source, same node placement style, different wiring and different broadcast construction. This is the old side-by-side broadcast idea, rebuilt with today’s structured crossed-cube tree.
L0: 55
L1: 29 45 49 53 54 61
L2: 7 23 27 28 31 35 39 43 44 47 48 51 52 59 60 63
L3: 1 5 6 9 13 17 21 22 25 26 30 32 33 34 36 37 38 40 41 42 46 50 56 57 58 62
L4: 0 2 3 4 8 10 11 12 14 15 16 18 19 20 24
L0: 55
L1: 23 39 51 53 54 63
L2: 7 19 21 22 31 35 37 38 47 49 50 52 59 61 62
L3: 3 5 6 15 17 18 20 27 29 30 33 34 36 43 45 46 48 57 58 60
L4: 1 2 4 11 13 14 16 25 26 28 32 41 42 44 56
L5: 0 9 10 12 24 40
L6: 8
Step 0 is the ready state. Click Next Clock Step to start wave 1. Copper edges and moving packets show the current wave; teal edges are already settled into the broadcast tree. The point of this page is the depth contrast: the hypercube uses the usual dimension tree, while the crossed cube uses your structured S/D broadcast construction.