Broadcast Speed Comparison
One source, same node placement style, different wiring and different broadcast construction. This is the old side-by-side broadcast idea, rebuilt with today’s structured crossed-cube tree.
L0: 51
L1: 17 33 49 50 53 57
L2: 3 16 19 23 27 32 35 39 43 47 48 52 55 56 59 63
L3: 1 2 5 9 13 18 21 22 25 26 29 34 36 37 38 40 41 42 44 45 46 54 58 60 61 62
L4: 0 4 6 7 8 10 11 12 14 15 20 24 28 30 31
L0: 51
L1: 19 35 49 50 55 59
L2: 3 17 18 23 27 33 34 39 43 48 53 54 57 58 63
L3: 1 2 7 11 16 21 22 25 26 31 32 37 38 41 42 47 52 56 61 62
L4: 0 5 6 9 10 15 20 24 29 30 36 40 45 46 60
L5: 4 8 13 14 28 44
L6: 12
Step 0 is the ready state. Click Next Clock Step to start wave 1. Copper edges and moving packets show the current wave; teal edges are already settled into the broadcast tree. The point of this page is the depth contrast: the hypercube uses the usual dimension tree, while the crossed cube uses your structured S/D broadcast construction.