Broadcast Speed Comparison
One source, same node placement style, different wiring and different broadcast construction. This is the old side-by-side broadcast idea, rebuilt with today’s structured crossed-cube tree.
L0: 49
L1: 19 35 48 51 55 59
L2: 1 17 18 21 25 33 34 37 41 45 50 53 54 57 58 61
L3: 0 3 7 11 15 16 20 23 24 27 31 32 36 38 39 40 42 43 44 46 47 52 56 60 62 63
L4: 2 4 5 6 8 9 10 12 13 14 22 26 28 29 30
L0: 49
L1: 17 33 48 51 53 57
L2: 1 16 19 21 25 32 35 37 41 50 52 55 56 59 61
L3: 0 3 5 9 18 20 23 24 27 29 34 36 39 40 43 45 54 58 60 63
L4: 2 4 7 8 11 13 22 26 28 31 38 42 44 47 62
L5: 6 10 12 15 30 46
L6: 14
Step 0 is the ready state. Click Next Clock Step to start wave 1. Copper edges and moving packets show the current wave; teal edges are already settled into the broadcast tree. The point of this page is the depth contrast: the hypercube uses the usual dimension tree, while the crossed cube uses your structured S/D broadcast construction.