Broadcast Speed Comparison
One source, same node placement style, different wiring and different broadcast construction. This is the old side-by-side broadcast idea, rebuilt with today’s structured crossed-cube tree.
L0: 43
L1: 9 33 41 42 45 57
L2: 3 8 11 15 27 32 35 39 40 44 47 51 55 56 59 63
L3: 1 2 5 10 13 14 17 21 25 26 29 34 36 37 38 46 48 49 50 52 53 54 58 60 61 62
L4: 0 4 6 7 12 16 18 19 20 22 23 24 28 30 31
L0: 43
L1: 11 35 41 42 47 59
L2: 3 9 10 15 27 33 34 39 40 45 46 51 57 58 63
L3: 1 2 7 8 13 14 19 25 26 31 32 37 38 44 49 50 55 56 61 62
L4: 0 5 6 12 17 18 23 24 29 30 36 48 53 54 60
L5: 4 16 21 22 28 52
L6: 20
Step 0 is the ready state. Click Next Clock Step to start wave 1. Copper edges and moving packets show the current wave; teal edges are already settled into the broadcast tree. The point of this page is the depth contrast: the hypercube uses the usual dimension tree, while the crossed cube uses your structured S/D broadcast construction.