Broadcast Speed Comparison
One source, same node placement style, different wiring and different broadcast construction. This is the old side-by-side broadcast idea, rebuilt with today’s structured crossed-cube tree.
L0: 41
L1: 11 35 40 43 47 59
L2: 1 9 10 13 25 33 34 37 42 45 46 49 53 57 58 61
L3: 0 3 7 8 12 15 19 23 24 27 31 32 36 38 39 44 48 50 51 52 54 55 56 60 62 63
L4: 2 4 5 6 14 16 17 18 20 21 22 26 28 29 30
L0: 41
L1: 9 33 40 43 45 57
L2: 1 8 11 13 25 32 35 37 42 44 47 49 56 59 61
L3: 0 3 5 10 12 15 17 24 27 29 34 36 39 46 48 51 53 58 60 63
L4: 2 4 7 14 16 19 21 26 28 31 38 50 52 55 62
L5: 6 18 20 23 30 54
L6: 22
Step 0 is the ready state. Click Next Clock Step to start wave 1. Copper edges and moving packets show the current wave; teal edges are already settled into the broadcast tree. The point of this page is the depth contrast: the hypercube uses the usual dimension tree, while the crossed cube uses your structured S/D broadcast construction.