Broadcast Speed Comparison
One source, same node placement style, different wiring and different broadcast construction. This is the old side-by-side broadcast idea, rebuilt with today’s structured crossed-cube tree.
L0: 37
L1: 15 35 36 39 47 63
L2: 5 9 13 14 21 33 34 38 41 45 46 49 53 57 61 62
L3: 3 4 7 8 11 12 19 20 23 27 31 32 40 42 43 44 48 50 51 52 54 55 56 58 59 60
L4: 0 1 2 6 10 16 17 18 22 24 25 26 28 29 30
L0: 37
L1: 5 33 36 39 45 53
L2: 1 4 7 13 21 32 35 38 41 44 47 49 52 55 61
L3: 0 3 6 9 12 15 17 20 23 29 34 40 43 46 48 51 54 57 60 63
L4: 2 8 11 14 16 19 22 25 28 31 42 50 56 59 62
L5: 10 18 24 27 30 58
L6: 26
Step 0 is the ready state. Click Next Clock Step to start wave 1. Copper edges and moving packets show the current wave; teal edges are already settled into the broadcast tree. The point of this page is the depth contrast: the hypercube uses the usual dimension tree, while the crossed cube uses your structured S/D broadcast construction.