Broadcast Speed Comparison
One source, same node placement style, different wiring and different broadcast construction. This is the old side-by-side broadcast idea, rebuilt with today’s structured crossed-cube tree.
L0: 27
L1: 9 17 25 26 29 57
L2: 3 7 8 11 15 16 19 23 24 28 31 43 51 56 59 63
L3: 0 1 2 4 5 6 10 12 13 14 18 20 21 22 30 33 37 41 42 45 49 50 53 58 61 62
L4: 32 34 35 36 38 39 40 44 46 47 48 52 54 55 60
L0: 27
L1: 11 19 25 26 31 59
L2: 3 9 10 15 17 18 23 24 29 30 43 51 57 58 63
L3: 1 2 7 8 13 14 16 21 22 28 35 41 42 47 49 50 55 56 61 62
L4: 0 5 6 12 20 33 34 39 40 45 46 48 53 54 60
L5: 4 32 37 38 44 52
L6: 36
Step 0 is the ready state. Click Next Clock Step to start wave 1. Copper edges and moving packets show the current wave; teal edges are already settled into the broadcast tree. The point of this page is the depth contrast: the hypercube uses the usual dimension tree, while the crossed cube uses your structured S/D broadcast construction.