Broadcast Speed Comparison
One source, same node placement style, different wiring and different broadcast construction. This is the old side-by-side broadcast idea, rebuilt with today’s structured crossed-cube tree.
L0: 21
L1: 15 19 20 23 31 63
L2: 1 5 9 13 14 17 18 22 25 29 30 37 53 57 61 62
L3: 0 2 3 4 6 7 8 10 11 12 16 24 26 27 28 35 36 39 43 47 51 52 55 56 59 60
L4: 32 33 34 38 40 41 42 44 45 46 48 49 50 54 58
L0: 21
L1: 5 17 20 23 29 53
L2: 1 4 7 13 16 19 22 25 28 31 37 49 52 55 61
L3: 0 3 6 9 12 15 18 24 27 30 33 36 39 45 48 51 54 57 60 63
L4: 2 8 11 14 26 32 35 38 41 44 47 50 56 59 62
L5: 10 34 40 43 46 58
L6: 42
Step 0 is the ready state. Click Next Clock Step to start wave 1. Copper edges and moving packets show the current wave; teal edges are already settled into the broadcast tree. The point of this page is the depth contrast: the hypercube uses the usual dimension tree, while the crossed cube uses your structured S/D broadcast construction.