Broadcast Speed Comparison
One source, same node placement style, different wiring and different broadcast construction. This is the old side-by-side broadcast idea, rebuilt with today’s structured crossed-cube tree.
L0: 6
L1: 2 4 7 14 30 46
L2: 0 3 5 10 12 15 18 22 26 28 31 38 42 44 47 54
L3: 1 8 9 11 13 16 17 19 20 21 23 24 25 27 29 34 36 39 40 43 45 50 52 55 58 62
L4: 32 33 35 37 41 48 49 51 53 56 57 59 60 61 63
L0: 6
L1: 2 4 7 14 22 38
L2: 0 3 5 10 12 15 18 20 23 30 34 36 39 46 54
L3: 1 8 11 13 16 19 21 26 28 31 32 35 37 42 44 47 50 52 55 62
L4: 9 17 24 27 29 33 40 43 45 48 51 53 58 60 63
L5: 25 41 49 56 59 61
L6: 57
Step 0 is the ready state. Click Next Clock Step to start wave 1. Copper edges and moving packets show the current wave; teal edges are already settled into the broadcast tree. The point of this page is the depth contrast: the hypercube uses the usual dimension tree, while the crossed cube uses your structured S/D broadcast construction.