Broadcast Speed Comparison
One source, same node placement style, different wiring and different broadcast construction. This is the old side-by-side broadcast idea, rebuilt with today’s structured crossed-cube tree.
L0: 4
L1: 0 5 6 12 28 44
L2: 1 2 7 8 13 14 16 20 24 29 30 36 40 45 46 52
L3: 3 9 10 11 15 17 18 19 21 22 23 25 26 27 31 32 37 38 41 42 47 48 53 54 56 60
L4: 33 34 35 39 43 49 50 51 55 57 58 59 61 62 63
L0: 4
L1: 0 5 6 12 20 36
L2: 1 2 7 8 13 14 16 21 22 28 32 37 38 44 52
L3: 3 9 10 15 17 18 23 24 29 30 33 34 39 40 45 46 48 53 54 60
L4: 11 19 25 26 31 35 41 42 47 49 50 55 56 61 62
L5: 27 43 51 57 58 63
L6: 59
Step 0 is the ready state. Click Next Clock Step to start wave 1. Copper edges and moving packets show the current wave; teal edges are already settled into the broadcast tree. The point of this page is the depth contrast: the hypercube uses the usual dimension tree, while the crossed cube uses your structured S/D broadcast construction.