Broadcast Speed Comparison
One source, same node placement style, different wiring and different broadcast construction. This is the old side-by-side broadcast idea, rebuilt with today’s structured crossed-cube tree.
L0: 57
L1: 27 43 51 56 59 63
L2: 9 17 25 26 29 33 37 41 42 45 49 50 53 58 61 62
L3: 3 7 8 11 15 16 19 23 24 28 31 32 34 35 36 38 39 40 44 46 47 48 52 54 55 60
L4: 0 1 2 4 5 6 10 12 13 14 18 20 21 22 30
L0: 57
L1: 25 41 49 56 59 61
L2: 9 17 24 27 29 33 40 43 45 48 51 53 58 60 63
L3: 1 8 11 13 16 19 21 26 28 31 32 35 37 42 44 47 50 52 55 62
L4: 0 3 5 10 12 15 18 20 23 30 34 36 39 46 54
L5: 2 4 7 14 22 38
L6: 6
Step 0 is the ready state. Click Next Clock Step to start wave 1. Copper edges and moving packets show the current wave; teal edges are already settled into the broadcast tree. The point of this page is the depth contrast: the hypercube uses the usual dimension tree, while the crossed cube uses your structured S/D broadcast construction.