Broadcast Speed Comparison
One source, same node placement style, different wiring and different broadcast construction. This is the old side-by-side broadcast idea, rebuilt with today’s structured crossed-cube tree.
L0: 39
L1: 13 33 37 38 45 61
L2: 7 11 12 15 23 32 35 36 43 44 47 51 55 59 60 63
L3: 1 5 6 9 10 14 17 21 22 25 29 34 40 41 42 46 48 49 50 52 53 54 56 57 58 62
L4: 0 2 3 4 8 16 18 19 20 24 26 27 28 30 31
L0: 39
L1: 7 35 37 38 47 55
L2: 3 5 6 15 23 33 34 36 43 45 46 51 53 54 63
L3: 1 2 4 11 13 14 19 21 22 31 32 41 42 44 49 50 52 59 61 62
L4: 0 9 10 12 17 18 20 27 29 30 40 48 57 58 60
L5: 8 16 25 26 28 56
L6: 24
Step 0 is the ready state. Click Next Clock Step to start wave 1. Copper edges and moving packets show the current wave; teal edges are already settled into the broadcast tree. The point of this page is the depth contrast: the hypercube uses the usual dimension tree, while the crossed cube uses your structured S/D broadcast construction.