Broadcast Speed Comparison
One source, same node placement style, different wiring and different broadcast construction. This is the old side-by-side broadcast idea, rebuilt with today’s structured crossed-cube tree.
L0: 33
L1: 3 32 35 39 43 51
L2: 1 2 5 9 17 34 37 38 41 42 45 49 50 53 57 61
L3: 0 4 7 8 11 15 16 19 23 27 31 36 40 44 46 47 48 52 54 55 56 58 59 60 62 63
L4: 6 10 12 13 14 18 20 21 22 24 25 26 28 29 30
L0: 33
L1: 1 32 35 37 41 49
L2: 0 3 5 9 17 34 36 39 40 43 45 48 51 53 57
L3: 2 4 7 8 11 13 16 19 21 25 38 42 44 47 50 52 55 56 59 61
L4: 6 10 12 15 18 20 23 24 27 29 46 54 58 60 63
L5: 14 22 26 28 31 62
L6: 30
Step 0 is the ready state. Click Next Clock Step to start wave 1. Copper edges and moving packets show the current wave; teal edges are already settled into the broadcast tree. The point of this page is the depth contrast: the hypercube uses the usual dimension tree, while the crossed cube uses your structured S/D broadcast construction.