Broadcast Speed Comparison
One source, same node placement style, different wiring and different broadcast construction. This is the old side-by-side broadcast idea, rebuilt with today’s structured crossed-cube tree.
L0: 11
L1: 1 9 10 13 25 41
L2: 0 3 7 8 12 15 19 23 24 27 31 35 40 43 47 59
L3: 2 4 5 6 14 16 17 18 20 21 22 26 28 29 30 33 34 37 42 45 46 49 53 57 58 61
L4: 32 36 38 39 44 48 50 51 52 54 55 56 60 62 63
L0: 11
L1: 3 9 10 15 27 43
L2: 1 2 7 8 13 14 19 25 26 31 35 41 42 47 59
L3: 0 5 6 12 17 18 23 24 29 30 33 34 39 40 45 46 51 57 58 63
L4: 4 16 21 22 28 32 37 38 44 49 50 55 56 61 62
L5: 20 36 48 53 54 60
L6: 52
Step 0 is the ready state. Click Next Clock Step to start wave 1. Copper edges and moving packets show the current wave; teal edges are already settled into the broadcast tree. The point of this page is the depth contrast: the hypercube uses the usual dimension tree, while the crossed cube uses your structured S/D broadcast construction.